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    Combo Fists
    
            Something for your opps to catch. Deals 7-15 damage a punch. If you're a thug, you can also use these to knock down doors.
 
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Each punch with the correct hand reduces the cooldown, down to half
 
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Each punch with the incorrect hand increases the cooldown, up to double.
 
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The first incorrect punch in a combo resets the cooldown to default.
 
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The first correct punch after a series of failures resets the cooldown to default.
 
 
Ammo Type
 | 
Clip Size
 | 
Penetration
 | 
Fire Type
 | 
Head
 | 
Body
 | 
Arms/Legs
 | 
Fire Rate
 | 
Melee
 | 
Infinite
 | 
N/A
 | 
Auto-Swing
 | 
7 - 15
 | 
7 - 15
 | 
7 - 15
 | 
Quick
 | 

Base Shipment Price
 | 
Credits for Perm
 | 
Time to Craft
 | 
N/A
 | 
900 Credits
 | 
N/A
 |