Combo Fists
Something for your opps to catch. Deals 7-15 damage a punch. If you're a thug, you can also use these to knock down doors.
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Each punch with the correct hand reduces the cooldown, down to half
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Each punch with the incorrect hand increases the cooldown, up to double.
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The first incorrect punch in a combo resets the cooldown to default.
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The first correct punch after a series of failures resets the cooldown to default.
Ammo Type |
Clip Size |
Penetration |
Fire Type |
Head |
Body |
Arms/Legs |
Fire Rate |
Melee |
Infinite |
N/A |
Auto-Swing |
7 - 15 |
7 - 15 |
7 - 15 |
Quick |
Base Shipment Price |
Credits for Perm |
Time to Craft |
N/A |
900 Credits |
N/A |