Combo Fists
Something for your opps to catch. Deals 107-15 damage a punch. If you're a thug, you can also use these to knock down doors.
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Each punch with the correct hand reduces the cooldown, down to half
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Each punch with the incorrect hand increases the cooldown, up to double.
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The first incorrect punch in a combo resets the cooldown to default.
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The first correct punch after a series of failures resets the cooldown to default.
 
Ammo Type | 
Clip Size | 
Penetration | 
Fire Type | 
Head | 
Body | 
Arms/Legs | 
Fire Rate | 
Melee | 
Infinite | 
N/A | 
Auto-Swing | 
7 - 15 | 
7 - 15 | 
7 - 15 | 
Quick | 
Base Shipment Price | 
Credits for Perm | 
Time to Craft | 
N/A | 
900 Credits | 
N/A | 
 
        